Why invest?
The Converger is raising £500,000 at a £4.5M pre-money valuation, offering 10% equity to strategic investors who understand the convergence of creator economics, game tech, immersive technology & community-driven growth.
This valuation represents a conservative entry point into a company positioned at the intersection of massive growth sectors: the £900B immersive economy, the £5T+ experience economy & the 300M+ global creator market.
The Fundamentals
Our £4.5M pre-money valuation is supported by:
Proven Technology Investment
£670,000 in non-dilutive grant funding already invested in our patent-pending core technology, representing significant de-risked value.
Strategic Market Position
First-mover advantage in democratising immersive & virtual production tools for Unity & Unreal Engine's 7M developers.
Great Unit Economics
LTV:CAC trajectory from 10x in Year 1 to 94x by Year 5, driven by grassroots community activation & organic virality via creator led immersive events.
Validated Partnerships
Strategic relationships with UK Government's £74M+ CoSTAR initiative, Creative UK, NVIDIA Omniverse ecosystem & leading creative institutions.
Experienced Team
Combined, extensive industry expertise across creative technology, fintech & immersive production, with proven track records at BBC, Sony, Unity, NASA, The Guardian, Handlesbanken & J.P. Morgan.
The Problem
Despite massive market expansion, immersive & virtual production tools remain prohibitively complex & expensive. They are built for elite studios & highly technical crews, shutting out millions of independent creators, freelancers, technicians & venues. The Converger is a chance to back a business that unlocks this massive opportunity.
The Solution
The Converger is a plug in & app that lets creators connect, the digital & real worlds.
At the core is patent-pending tech: a Unity, Unreal Engine & Nvidia Omniverse plug-in that connects lights, sound & screens from the engine to the real world.
The Converger pro is an AI assisted app, a Miro x Figma x Notion , where developers, A/V techs & creatives can work together, in real time, with tools for immersive & virtual production.
The result is an immersive & virtual production workflow that is affordable, accessible & supports workflow, lowering the barriers to creating live immersive shows or virtually produced films.
Why Now?
Capital Efficiency & De-risked Foundation
The Converger is built on a significantly deeper financial foundation than the current £4.5M valuation suggests.
Non-Dilutive Advantage:
Over £670,000 in grant funding has already been invested to develop and validate our patent-pending core technology.
Asset-Light Scalability
Our "plug-in and app" model focuses on software rather than heavy hardware, ensuring high margins and rapid deployment.
Institutional Validation
Strategic partnerships with the UK Government’s £74M+ CoSTAR initiative, NVIDIA Omniverse, and Creative UK provide an immediate competitive moat.
The GTM Strategy
We bypass expensive traditional advertising through a unique "local/global" community model that drives organic growth and high retention.
Grassroots Activation:
We empower local producers across 70 countries to host immersive events, serving as live demonstrations of our tech.
Self-Sustaining Ecosystem
Producers keep ticket revenue, creating a built-in incentive to use and promote our tools within their local networks.
Organic Virality
This model delivers an exceptional LTV:CAC trajectory, rising from 10x in Year 1 to 94x by Year 5.
High-Yield Financial Projections
Our community-driven model supports a clear path to scale, following the proven SaaS creator economics of platforms like Figma & Miro.
Infrastructure Play: "Selling the Shovels"
We provide the essential "connective tissue" for a massive, underserved workforce in the $900B immersive economy.
The 7M Developer Gap
We democratise tools for the 7 million Unity & Unreal Engine developers who are currently priced out by legacy corporate software.
Platform Agnostic
By bridging Unity, Unreal & NVIDIA Omniverse, we are not tied to a single platform's success; we are the essential bridge for all of them.
Waitlist Demand
Over 1,000 creators are already on the Pro waitlist, validating the immediate market need.
The Exit Landscape
The immersive sector is seeing aggressive M&A activity from tech giants (Meta, Apple, Sony) & engine developers (Epic, Unity,Nvidia) seeking to own the creator workflow. With a projected £43M EBITDA by Year 5, The Converger is perfectly positioned as a high-value acquisition target.
Benchmarks
The Converger builds on a proven creative technology path as: platforms that lower barriers for creators scale rapidly and become industry defaults. When access expands, adoption follows and investors see extraordinary returns.
Figma
Raised $3.8M at seed ($16M valuation). A free-first model drove mass adoption, scaling into the global standard for UX/UI design tools &reaching a $68B market cap at IPO in 2025 (×1,000 growth in 12 years).
Miro
Raised just $1.3M at seed, then scaled to a $17.5B valuation in 4 years, driven by viral adoption and enterprise integrations.
Disguise
Raised £200M+ (Carlyle, Unreal etc + Innovate & Horizon grants) to dominate immersive production for high-end studios. It proves strong demand in the sector but its model is locked to expensive, studio workflows, meaning, unlike The Converger it can never scale beyond a niche of elite users.
The Converger
Positioned for mass adoption across 7M game developers, millions of AV technicians & 300M+ freelancers & creatives who are currently locked out of this booming sector
The pattern is clear: collaborative creation platforms scale exponentially. Disguise validates demand in immersive & virtual production, but The Converger is built for scale, solving a major problem for the sector, building community & unlocking a far wider, untapped market.
Valuation
We have fixed our valuation at £4.5M pre-raise to give early investors a defensible entry point with meaningful upside. This is supported by multiple valuation methods.
Scorecard Method
£30M+ after adjustments for team, technology & market.
Asset-Based Method
£10M+ based on IP, partnerships & institutional support.
Venture Capital Method
Clear pathway to a £1B exit in 5–7 years, consistent with sector benchmarks.
By anchoring valuation conservatively at £10M, we are providing early investors with both protection & significant growth potential as adoption scales.
Conclusion
The global games industry already generates $180B annually, reaching 3.3B players worldwide & forecast to surpass $250B by 2030. As gaming converges with live performance, film & immersive events, it is creating entirely new markets for participation & creation.
This growth sits inside the immersive economy, projected to expand from $155B in 2024 to $900B by 2029 (CAGR >40%), & the wider experience economy, valued at nearly $12T in 2025. Together, they point to one of the largest cultural & economic shifts of the decade.
Yet most creators, technicians, & venues are excluded. Existing immersive & virtual production tools are too expensive and complex, designed only for elite studios.
The Converger provides the missing tool — affordable, collaborative, & designed for scale.
Already de-risked by grants, partnerships & a patent-pending MVP, The Converger is positioned to unlock grassroots adoption across music, performance, design, film & beyond. Partnerships with leading arts schools & industry partners in the UK, USA, Europe & Asia mean we can quickly reach 1M+ early-adopting students & freelancers, embedding The Converger into the workflows of the next generation of creators.
With adjacent markets in immersive tech ($29.1B by 2030) and virtual production ($10B by 2032), The Converger is positioned to serve a massive market — from independent musicians to filmmakers, artists to immersive theatre producers, live performers to global brands.
At its core, The Converger is building the patent-pending collaborative tool to democratise the immersive economy.
With a £10M valuation today, a pathway to £20M within 12 months, and a clear route to a £1B+ exit within 5–7 years, this is a rare opportunity to invest at the ground floor of a market set for extraordinary growth.
> /< The Converger
Let’s talk…
info@theconverger.io
Sources: Statista, Grand View, Allied Market Research, UK Government / DCMS, ONS, Financial Times, The Times, McKinsey, UNESCO, UNCTAD, Harvard Business Review, Newzoo, Carlyle Group, AV Magazine, TechCrunch, Variety, Reuters, The Verge, Music Business Worldwide.